Speed Dreams
Speed Dreams
This is a cross-platform, open source motorsport simulator.
Speed Dreams is a fork of the famous open racing car simulator TORCS, aiming to implement exciting new features, cars, tracks and AI opponents to make a more enjoyable game for the player, as well as constantly improving visual and physics realism.
Features include:
- 44 tracks
- 28 cars
- Animated drivers with some cars
- Different camera modes
- Close to realistic physics
- Experimental full 3D physics engine (user selectable)
- Customizable controls
- Automatic shifting, ABS, ASR
- Visually reworked menus
- 3 amazing fine tuned and balanced new car sets: Super Cars, 36 GP and LS-GT1
- Updated TRB1 car set (well balanced, more realistic behaviour)
- 3 exciting new tracks and many visually improved ones
- Smashing liveries for all these cars
- 2 new TRB first-class robot for the Supercars, 36 GP and TRB1 car sets: USR and Simplix (at last real AI opponents!)
- Animated driver on 36GP cars, 3D wheels for all cars
- 2 new leader-board modes, smoke on spinning tires
- Brand new gauges and many many other small visual improvements
- Experimental Simu V3 physics engine
- Many menu improvements (support for grid shifting, optimized track select load time, category filter when selecting driver, more information in results and standings boards)
- Supported input devices: Keyboard, Wheel, Joystick, Mouse, Gamepad
OS | Supported | Notes |
The supported platforms are Linux (x86, x86_64) and 32 bit Windows. The Mac OS X port is 95% finished, Homepage: www.speed-dreams.org Developer: The Speed Dreams Team License: GNU GPL v3 Written in: C++, C, XML |
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